Saturday, 15 November 2014

Cards for Sharp Practice

As I'm just about ready for a first solo game of Sharp Practice I thought it was time to get a key component sorted - the cards. The game requires quite a few, in two decks. The Bonus cards are generally for random events and national characteristics, and I've generally done those with simple text on a white background.

The Game deck is more interesting as it has specific cards for each side, the key ones being those that activate each Big Man (named leader). For these I've nicked an idea I'd seen previously - putting a picture of the associated miniature on the card so it can be easily identified during the game. The last thing you want is constantly having to check which figure is 'blue big man no.3'. So all my leader figures have been to a photo shoot and had their images pasted into a national colour-specific card containing important information about the character.


All the cards are printed from computer (prepared in Excel as you can format things with quite a lot of freedom) and put into card trading game wallets for protection, and so they can be shuffled, etc.

1 comment:

  1. Nicely done cards Dave. I've seen a few sets online but these look good with the figures on them.

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