It's been a bit quiet on the Medetian front of late, caused by the usual excuses of a busy time at work and lots of other commitments. Still, I've managed a few bits of effort here and there - mostly around something new (which of course I need like a hole in the head..)
For quite a while now I've been thinking about trying to find a way of playing some fantasy games, based on a party of adventurers and some linked dungeon-crawls - you know the sort of thing. There are lots of games out there for this type of thing, including boardgames and board/figure cross-over games, etc. I hadn't done a lot of research and was even thinking of designing something myself (and was a bit put off by the idea of having to obtain lots of floorplans or 3D dungeon scenery), so nothing was really happening with this idea. Then along came Frostgrave, which looks very nicely done, and likely to be spot on for me.
I have a reasonable head-start with stuff for this, including winter/snow terrain boards (although I appreciate that you can ignore this element of the background and set your games in any type of setting), buildings (although more on that later) - and lots of old figures from D&D and Rolemaster days.
I had a bit of nostalgic fun looking through these veteran figures from the '80s and selected the most suitable for use with Frostgrave. They'd need re-painting but doing them one at a time should be quite good fun, so I've re-undercoated and re-based some. Where they were slotta based, I've done some fudging to get them onto 2p coins. I haven't decided on the basing style yet, in terms of surface texture and painting, so for now I'm just giving them a smoothing coat of plaster to make things match.
Initially I'm working on two parties (referred to as Warbands in the game), one 'good' and one 'evil' in style. This is just for fun really, and to differentiate between the figures in a reasonably logical way. I've also got quite a few suitable monsters and other nasties that might be encountered, so should be able to get some early games in (when my pre-ordered rulebook arrives) without too much work.
The first few done:
Good old traditional adventurer types will fit into the henchmen categories, and a wizard with a pointy hat and staff will always be useful:
A Wizard and Apprentice team:
GW Empire Militia kit bashing. Lots of potential in these figures, from the 12 I had on sprues I've managed to make (in Frostgrave terms) 6 Thugs, 2 Infantrymen, 1 Archer, 1 Crossbowman, 1 Tracker and a Thief:
Of which two have been painted so far:
More old figure candidates for a possible repaint (not that I'm really likely to need more, but hey):
Some treasure markers to paint (Fenris Games):
Ideas on scenery next..